Mortal Shell 2 Metacritic Score: Current Status
Mortal Shell 2 Metacritic score status: what is confirmed, why no verified score is published here, and the Steam and review data to use instead.
Quick answer
No verified Metacritic or OpenCritic score exists in our sources, so both stay unconfirmed. What is confirmed: Steam shows Mostly Positive at roughly 78% positive across about 5,608 reviews, and the one full critic review we sourced scored the game 9 out of 10.
What is the Mortal Shell II Metacritic score?
TBD. Metacritic's Mortal Shell II page currently shows "Metascore: TBD" and states that critic reviews are not available yet. That is not the same as "unknown" — it is a confirmed state: the page exists, and it has not published a score.
The same applies to OpenCritic: TBD. No platform-split aggregate (PC / PS5 / Xbox) has been published either, so all four slots stay TBD.
| Aggregate | Score | Verification |
|---|---|---|
| Metacritic | TBD | Confirmed — page checked 2026-08-29 |
| OpenCritic | TBD | Confirmed — no aggregate published |
| PC score | TBD | Confirmed — no reliable aggregate |
| PS5 score | TBD | Confirmed — no reliable aggregate |
| Xbox score | TBD | Confirmed — no reliable aggregate |
TBD is not a gap, it is the answer
Publishing a plausible number because an empty box does not rank is the single worst thing a wiki can do. A wrong score gets screenshotted, repeated and cited as fact for years. TBD is the correct value today.
What we can confirm instead
Two reception signals are verified, and between them they give a fair picture of how the game landed.
Steam player reception. At the time this page was verified, Mortal Shell II sat at Mostly Positive on Steam with roughly 78% positive across about 5,608 reviews. That is a solid result for a AA Souls-like, and notably not the near-universal acclaim the single critic review below would suggest — the gap between critic and player scores is normal for a punishing, deliberately-paced game.
One full critic verdict. The review we sourced scored Mortal Shell II 9 out of 10, describing it as "a confident step forward for the series delivering a heavy satisfying combat system, strong world design and a clear visual identity". That is one outlet's opinion, not an aggregate.
| Signal | Value | Status |
|---|---|---|
| Metacritic score | TBD | Confirmed (page shows no score) |
| OpenCritic score | TBD | Confirmed (no aggregate) |
| Steam rating | Mostly Positive | Confirmed (snapshot) |
| Steam positive rate | ~78% | Confirmed (snapshot) |
| Steam review count | ~5,608 | Confirmed (snapshot) |
| Single critic score | 9/10 | Confirmed (one outlet, not an aggregate) |
Why we leave this blank
Most gaming sites fill an empty Metacritic box with a plausible number, because an empty box does not rank. A wrong score is worse: it gets screenshotted, repeated, and cited as fact for years.
How to read the numbers that do exist
A 78% positive Steam rating means roughly one in five players is unhappy. Reading the criticism, the reasons are consistent and specific rather than vague dissatisfaction: the parry delay, camera and lock-on bugs, and the abrupt difficulty spike after the prologue.
Those are the same issues the 9/10 review acknowledges while still recommending the game. That is the honest shape of the reception — a game with a strong core that shipped with technical rough edges.
Why the aggregate may be thin anyway
Mortal Shell II is a AA release published by Playstack on August 20, 2026. AA Souls-likes typically attract fewer tracked critic reviews than AAA titles, so an aggregate can take weeks to stabilise after launch even when one exists.
It is also worth noting that review coverage was conducted on the PC (Steam) version, so any aggregate score you find describes one platform's build.
How we check, and how often
This page is checked against the official website, the official Discord, the Steam store page and the community subreddit. The last verified date is printed at the top. When a score appears, it is published immediately with the date we confirmed it.
That cadence matters because critic aggregates for a game like this do not appear all at once. Reviews trickle in over weeks, and an early aggregate built on four reviews is not the same measurement as one built on forty.
Reading the Steam rating instead
Until an aggregate exists, the Steam rating is the better signal — as long as you know what the buckets mean. Steam groups reviews into bands, and Mostly Positive sits in the 70-79% positive range.
| Signal | What it tells you |
|---|---|
| Mostly Positive (~78%) | A clear majority is happy, but roughly one in five players is not |
| ~5,608 reviews | Large enough that the percentage is stable, not noise |
| Review date spread | Post-patch reviews describe a different game than launch-day ones |
The gap between a 9/10 critic score and a 78% player score is not a contradiction. Critics reviewed a finished, deliberate design; players are also reporting crashes, camera bugs and a brutal opening. Both are true at the same time.
Why the aggregate may be thin even when it exists
Mortal Shell II is a AA release published by Playstack on August 20, 2026, and review coverage was conducted on the PC (Steam) version. AA Souls-likes typically attract fewer tracked critic reviews than AAA titles, so an aggregate can look thin for weeks and then shift noticeably as more outlets publish.
If you find a score elsewhere, check three things before trusting it: how many reviews sit behind it, whether it is the PC or console build, and when it was last updated.
What would change our verdict
We will replace this page the moment any of the following is verifiable: a Metacritic score with a review count, an OpenCritic score with its top-critic average, or a platform-split aggregate that separates PC, PS5 and Xbox. Screenshots and second-hand citations are not enough — the score has to be reproducible from the aggregator itself.
Why there is no score yet
Metacritic only publishes a Metascore once it has enough tracked critic reviews, and Mortal Shell II released on August 20, 2026 — this page was checked nine days after launch. For a AA Souls-like, critic coverage accumulates over weeks rather than days, and coverage so far has been concentrated on the PC (Steam) version.
That means an early aggregate, once it appears, is likely to be built on a small sample and to move noticeably as more outlets publish. We record the date a score is confirmed precisely so readers can judge how fresh it is.
Where to watch
When a score appears, it will be published here with:
- the exact score
- the platform split, if Metacritic separates PC, PS5 and Xbox
- the number of critic reviews behind it
- the date this page was last checked
Until then, the Steam rating and the single verified 9/10 review are the most reliable reception data available, and both are snapshots that move over time.
Still unconfirmed
The Metacritic score value itself, the OpenCritic score value, the number of tracked critic reviews behind either aggregate, and any platform-split aggregates. All currently TBD rather than Unconfirmed — the distinction being that we have confirmed the pages exist and have not published.
Sources
- Platform dataSteam store page
- Video / mediaVideo walkthrough / review
Fan-made wiki. Not affiliated with Cold Symmetry or Playstack.
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